When used, they return the player to the entrance of the room. Return stones are mostly found in boss cell door rooms, treasure rooms and key rooms. They are toggled off when the player moves above them and toggled back after a short period of time.ĭuring the fight against Conjunctivius, they are toggled off during tentacle phases otherwise, they are toggled on. Mechanized platforms are platforms that can be toggled on and off. Elevators can crush enemies and the player on the way down, dealing significant damage. Interacting with an elevator causes it to move upward or downward. Switches can be activated with the Homunculus Rune.Įlevators Elevators are platforms held aloft or down by chains which allow for rapid vertical traversal.It also grants access to the rest of the biome. Activating the switch in Slumbering Sanctuary provokes the entire biome, as all doors will be opened and all petrified enemies will come alive.Switches linked up to elevators will call them to the current height when activated.Switches linked up to metal doors will leave them permanently open when activated.Switches are big buttons which are usually linked up to metal doors or elevators and activate the associated object when stepped on. When multiple gates in a stage are active, the player can interact with one of them and teleport to the other ones. Teleportation gates are objects which automatically activate when the player approaches them. Most mechanisms can only be used by the player, and not by enemies.
![dead cells platforms dead cells platforms](https://media.indiedb.com/images/articles/1/255/254474/Screenshot03.jpg)
![dead cells platforms dead cells platforms](https://cdgameclub.com/games/images/20210202/dead_cells_1612249779102.jpg)
Mechanisms are objects which can be used by the player to perform miscellaneous functions. While there are some forms of environmental hazards common to all biomes, most hazards are considered to be biome-specific. Hazards are substances, traps, or phenomenon placed throughout biomes which could either inflict direct damage to the player through some form of lethal contact, or pose some other danger to the player, such as falling. Viewers can also help to destroy the chest by sending messages in the Streamer’s chat. They spawn multiple zombies nearby and their contents can only be accessed by destroying the chest.
![dead cells platforms dead cells platforms](https://steamcdn-a.akamaihd.net/steam/apps/588650/ss_e87e72a247918d8493892e035d5e1b4b84470d2f.1920x1080.jpg)
The only 5 BSC door in the game is located in Throne Room, which leads to the Astrolab.Ĭontainers are objects which always contain helpful items, resources, or Pickups. An accessible BSC door is indicated by a blue light highlighting the cells and a mark on top of it.īehind these doors are usually: weapon or skill shops, food shops, treasure rooms, cells vats and certain shortcut passages to the next stages where wouldn’t be possible with no boss cell active. The number required is displayed on the door. Note that if the player reaches the threshold of the perfect door during the stage, they retain the qualification regardless if they take any damage later or not.īoss Stem Cell doors (Boss Cell doors) can be seen in the background and can only be accessed if the player has inoculated a sufficient number of Boss Stem Cells in the current run.Boss stages require killing the boss flawlessly, whose rewards are always a Legendary item. The threshold for the Prisoners' Quarters is 30 perfect kills, all other non-boss biomes require 60 perfect kills.
![dead cells platforms dead cells platforms](https://gameranswers.com/wp-content/uploads/2020/12/Best-Roguelike-Games_-Dead-Cells-1024x576.jpg)
They are located in transition areas between stages, next to the timed doors. Perfect doors are awards to the players who manage to consecutively kill a certain amount of enemies without taking any damage. Alternatively, rolling through or hitting a wooden door with any damaging attack will smash the door open, destroying the door and stunning all enemies in close proximity to the door for several seconds. The most common type of door, wooden doors can be opened at any time using the Interact key and will automatically close after a moment if nothing is near them. Most enemies cannot see or reach the player through doors unless these doors have been opened or smashed. Doors are semi-permeable barriers which connect rooms together.